Diath
21 Mar 26 10:09 AM
Server:
  • It is now possible to sacrifice up to 4 Corrupted Feathers and Eyes to receive a new random Feather/Eye similar to Nemesis items.
  • Increased the Charm Trinket drop rate from the Marsh Witch.
  • Adjusted the difficulty of the Ancient Temple quest (Stage 3 & 4).
  • Sped up the initial Swordmaster Grons roleplay in the Battlefields of Glory dungeon.
  • Fixed an issue where players could equip both the Sun Catcher and the Augmented Sun Catcher charms.
  • Added a Daily Reward notification to the top-right notification menu.
  • Removed the Soul Cost from Recovery and Intense Recovery spells.
  • Adjusted Elite and Ultimate Mana Rune healing; increased the ramp between Strong and Elite Mana Runes and between Elite and Ultimate Mana Runes - this makes upgrades feel more worthwhile. Decreased the min/max spread as the runes become more expensive to make them *feel* better in general.
  • Tasks can now be started when meeting the soft level requirement (TPR zone) instead of requiring hard spawn level.
  • Monsters:
    • Lava and Crystal Dragons are no longer considered "team hunt" spawns and now match Hydra power.
    • Demon Sprouts now stay in melee range.
    • Decreased the difficulty of a few over-performing low level monsters (Behemoths, Frost Dragons, Elementalists, Insectoids).
    • Reduced the healing of the Ring Wing of the Phoenix in the Lair of the Phoenix dungeon.

Client:
  • The Daily Bonus buttons in the Task and Dungeon windows now show the remaining bonus count in the button text.
  • Improved the default Healer presets.


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