Diath
28 Feb 26 11:38 PM
Cyntara v18s2 will launch on March 06, 2026 at 4 PM EST (10 PM GMT+1).
If you have any feedback regarding the changes or want to suggest some last minute adjustments, please voice your opinion on our Discord server.



New System - Eldritch Augments

Killing Infused Monsters (Black Skull) now has a chance to spawn an Eldritch Herald monster.
Killing the Eldritch Herald will reward players with a Corrupted Feather and possibly a Token of Decay.
The Corrupted Feather will always roll a single stat that players will be able to augment regular inventory items with by using the feather on the target item.
Each inventory item can be augmented once and the process is irreversible.
Tokens of Decay can be used to enter a new late game boss - the Eldritch Lord - which can drop the Corrupted Eye and the Magic Prism items.
The Corrupted Eye functions similarly to the Corrupted Feather except it will always roll two stats that can be augmented using a single augment slot.
The Magic Prism item can be used on an item to add an extra Augment slot to an item - up to a maximum of two (one base slot and one from the magic prism).

Server:
  • Premium Accounts now benefit from 50% increased stamina regeneration.
  • Completing quests in the north wing of the Teleport Room now unlocks permanent +0.2%/+0.4%/+0.6% buff (depending on the Quest Classification) cycling between Damage Increase and Damage Reduction.
  • Added Nemesis sacrifice altar - Players can now sacrifice up to 4 Nemesis items in the temple to receive a new Nemesis item with ilvl based on the average ilvl of the sacrificed items.
  • Added Lunaris & Solaris - a new secret boss similar to Namtar.
  • Added new player stats:
    • Spell Block Chance: The chance to block Energy, Earth, Fire, and Ice spell attacks.\nIt has no effectiveness against player spells. Available on Nemesis Shields, Nemesis Jewelry (Amulets, Rings, Charms) and World Boss charms.
    • Spell Block Reduction: The percent of damage that gets nullified when blocking Energy, Earth, Fire, and Ice spell attacks.
    • Resonance: Grants chance for Leech, Critical Strike, and Potion effects to trigger a second time at 20% of the value with a 0.5 second delay. Available on Nemesis Jewelry (Amulets, Rings, Charms), Cursed Charms and World Boss charms.
    • Attack Damage: Increases the damage of your melee, distance, and wand attacks. Available on Nemesis Charms, Cursed Charms and in the Artifact Forge.
    • Attack Speed: Increases the speed of your melee, distance, and wand attacks. Available on Nemesis Charms, Cursed Charms and in the Artifact Forge.
  • Added Holy Bolt artifact talent for the previously added Holy Bolt paladin spell.
  • Starting Normal Dungeons now starts a random dungeon instead of the player-selected dungeon.
  • Fixed an issue where Cursed Chests could spawn in unreachable areas.
  • Reduced the Power Tab drop chance from a number of high level Task bosses.
  • Removed Talent Points rewards from spawn chests. Last season we have moved the Talent Points rewards from spawns to the Task System. However that change was made mid-season and we did not want to remove the rewards from the chests to make sure people that have previously claimed the rewards are not at an advantage compared to those that did not. Now that we are starting fresh, we can finally remove the Talent Points from the spawn chests.
  • A few houses in the Cyntara City now require the House Certificate from the store to purchase.


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