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Diath
12 Nov 25 05:05 AM |
Server:
Client:
- Added alternate map copies to the following spawns: Ancient Scarabs, Sparkling Pools and Forsaken Lakes.
- Added kick-timeout to the Collapsed Mine.
- Improved the Mortal Kombat quest:
- Adjusted the difficulty scaling on a per-boss basis.
- Improved the rewards.
- Bosses spawned in the arena no longer have resistances to make the fights fair for different vocations.
- Adjusted round timers.
- Added a new paladin Artifact Spell - Holy Bolt as a reward from the Ancient Temple (Stage 2) chest. Previously, other vocations received 5 spells total from the quest while paladins received only 4. The number of spell rewards is now equal; open the reward chest in Stage 2 again to receive the spell.
- Added Artifact Token rewards for killing challenged Nemesis monsters.
- Fixed first step delay when map clicking.
- Adjusted Shrine durations. Shrines now have a 3 minute duration baseline (up from 1) and the talent grants +1 minute per talent point down from +2 minutes.
- Added minimap icons to Shrines spawned from monster kills.
- Adjusted the Spectral Rebirth lever timers.
- Fixed the Bone Storm shrine ticking in Protection Zones.
- Fixed the Weekly Activity not resetting properly during the Weekly Maintenance.
Client:
- Added an option to adjust the transparency of spell effects.
- Added last turn taken & healing done display to the Combat Info widget in the top right.
- Added available Talent Point indicator to the Task List UI.
- Damage and experience numbers are now abbreviated for thousands and millions.
- The bank balance below inventory can now be right-clicked to quickly deposit all Gold and Cyntara Coins.
- Fixed an issue where updating an Action Bar button hotkey for assigned spells would erase spell data.
- Updated the resistance icons in the Monster Bar.
- Updated Artifact Spell icons.
- Fixed a crash issue.
Ahmed - Yu Gi likes this post.
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