|
|
Diath
09 Nov 25 05:03 AM |
Server:
Client:
- Increased the chance of the Son of the Sun raid.
- Players with Rebirth Level 1 or higher can now earn Tier Set Upgrade Tokens from World Bosses even below level 800.
- Each task now awards a Talent Point the first time it's completed. We have retroactively added Talent Points to players. In future seasons, this will replace Talent Points from Spawn Chests but they will still be available until the end of this season.
- Adjusted a number of spawn monsters to be more tolerant of other vocations.
- Nemesis monsters, the Traveling Merchant, and end-of-Dungeon rewards now only offer vocation-appropriate items for all item slots, not just weapons.
- Shrine changes:
- Shrines no longer cancel their effects when entering Void Invader portals, Task Boss rooms, the Treasure Vault and the Collapsed Mine.
- Added a new Shrine type - Bone Storm: Summon a storm of bones, perdioically dealing 2% maximum health damage every second to non-boss monsters around you.
- Fixed Shrines spawned from monsters spawning underneath environment decoration and blood spatters.
- Shrines spawned from monsters can now be pathed through and activated in the Browse Field window (similar to Cursed Chests).
- Shrines spawned from monsters can now only be activated by the player that spawned the Shrine.
- Shrines can now spawn from non-empowered monsters for low level players with a cooldown as means of introducing new players to the feature.
- Fixed weapons in the Artifact Forge not receiving the correct Attack and Quality stats.
- Fixed a number of World Boss abilities being tagged as miscellaneous instead of boss spells.
- Fixed the Demonic Acid confirmation prompt not factoring in the Corruption penalty.
- Added a confirmation prompt to the Cursed Stamina Refiller.
- Fixed Grasping Vines, Homing Arrows and Earth Shatter spells not showing in the Spellbook.
- Updated the Holy Devotion spell and talent descriptions.
- Fixed Nemesis despawn timers showing for other players.
Client:
- Added resistances to the Monster Frame at the top of the game screen.
- Added Shrine spawn alarm to Auto Alarms.
- Added sliders in Options -> HUD settings to adjust the vertical position of Resource Arcs/Bars, center Text Messages and the Action Progress bar.
- Fixed experience rate display being wildly inaccurate in the Combat Info widget in the top right.
Quick Reply Box
You must be logged in to reply to the thread.

